
There is an autosave feature which is a lifesaver considering that most of the dungeons didn’t have the option to save in them, including a rather long final dungeon and you can map skills to L1 or R1 which helps out a lot in boss fights since magic is the best way to do damage mid-late game. It plays the same, has that meter that you have to get to 100% to do an effective attack but they made some smart changes that really improve the feel of it. What saves the remake from being a 5 instead of a 7 is the changes they did to the core gameplay. It’s good for a few laughs but I turned it off and thankfully there was that option. The voice acting is almost Resident Evil 1 ps1 bad. Thankfully you can play with the original OST, which is a great OST. You, of course, can turn this off if you don’t like it. It’s a neat touch and helps to navigate the environments. One touch I love is how there is a mini-map and the mini-map has the original’s graphics. Of course, graphics are not everything but when the original game has better character design you know that the game made a serious error. The overall visual design of the locations is nice but had it spent another 3-6 month making the graphics even better it would’ve overall improved the quality of the game. It's funny how the characters can look pretty low quality but the enemies somehow look pretty good! I'm not sure why there is a bit of inconsistency with this but it's there. They could've been better, especially some of the grass textures but the one thing the remake does right, visually is the enemy design. There are some low-quality textures but I found the environments were done well enough. They barely animated and while they probably didn't want to change the original's art style too much, it looks to be very jarring. The character designs are very low quality. While it's most likely just a port from the PS Vita, the problem is the PS Vita itself can do better. The visuals are pretty bad by PS4's standards. It's obvious Square Enix must've outsourced most of the work for the remake. So, first of all, it's not a horrible remake, after all, I'm giving it a 7/10 so it's not broken or anything like that, the issue is that the game feels very low budget. As I grew up, I never got around to playing it even though I wanted to, so the idea of a SNES classic being remade really excited me. Though, I never beat it I remember renting it off and on and really enjoying what I played. I played it when I was a child and I loved it. I played it when I When I heard that Secret of Mana, one of the first real action RPG's on the SNES was getting remade, I was very excited. When I heard that Secret of Mana, one of the first real action RPG's on the SNES was getting remade, I was very excited. * Custom downloadable wallpaper (sizes: 1024 x 768, 1280 x 1024, 1920 x 1080, 2560 x 1600) * 3D Graphics - Revamped visuals for the entire game a vivid, Mana-filled world rebuilt in 3D! * Upgraded Gameplay - The original system has been reworked in an effort to realize a modern action RPG with improved gameplay. This special piece of equipment also changes the appearance of Randi and Popoi. * Tiger Suit DLC - Equippable armor that can be used in game. This special piece of equipment also changes the appearance of Primm. * Tiger Two Piece DLC -Equippable armor that can be used in game. This special piece of equipment also changes the appearance of the characters. KEY FEATURES: * Moogle Suit DLC - Equippable armor that can be used in game. The adventure of Randi, Primm, and Popoi is reborn in the new "Secret of Mana". It features a newly arranged musical score, voiced characters and new content. The game faithfully retells the story while adopting modern 3D graphics and controls. Originally released in 1993, "Secret of Mana" is by far the most popular title in the Mana series. Summary: Originally released in 1993, "Secret of Mana" is by far the most popular title in the Mana series.
